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- O.K., so I really wasn't going to be drawn into this discussion... :-)
-
- Another game idea:
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- There are two things that I have always wanted see in simulation games, no
- matter how perfect they were (as in Sim City or The Settlers):
-
- 1. More detail! I like to see little sub-plots like the disasters in Sim City,
- or the newspapers that keep bugging the player. Good gameplay makes a game
- addictive, and once you're addicted you need those little things that cause a
- smile to break through that grim, determined face.
-
- 2. Step in the action. Example: I have a wargame in which I plan battle
- between the Romans and the Carthags. When that battle begins, I want to switch
- my uniform from that of the general to that of one of the soldiers. Switch
- from a strategic game to a action game. I know it's a nonsensical wish,
- but I am a control freak. If we lose the battle, it won't be my fault
- for sure.
-
- Why am I sharing my decline into full crazyness with you? Well, I think the
- kind of game I envision would be perfect for a team project like the one you
- guys are planning. :-)
-
- --
- Branko Collin . |. .
- collin@xs4all.nl . . || ...
- http://www.xs4all.nl/~collin . ....||| .. ..
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